Where does the game’s story begin? To what extent will it be determined by players’ actions from the previous games?ĪLEX: The end of Banner Saga 2 had a lot of different threads for us to pick up. We had an absolute ton of characters in this game, and we tried to give them each a moment, or an arch that implied their change. Characters should evolve their outlook on things based on what’s happening in the story. From the standpoint of characters, we always look at them as experiencing character growth, whether it’s bad or good. In particular, the Darkness really does change the world, and we intentionally let the player see the effects of this on some places they’re already familiar with. What are some of the main changes we will be seeing to characters and the setting as the Darkness takes over in this final chapter?ĪLEX: From the outset in the first game we always had the intention of working real change into the gameplay. "We designed the trilogy as one complete story and it plays best as a single experience" To learn more about the game and its development, Gamingbolt reached out to Stoic Studio with some questions and Alex Thomas (Lead Writer, Designer, Artist and Studio Founder), Matt Rhoades (Lead Designer), and John Watson (Technical Director) provided the following answers. The Banner Saga 3 gives you all of the things you loved about the first two games, but it also brings some exciting new features including Dredge Heroes, new characters, a wave battle system, and more. If you had enjoyed the first two games in the series, then you will definitely want to try out the final chapter in the saga. The Banner Saga is a series known for its deep and engaging story driven by player choice, and also for its tactical combat.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |